- type: entity
  parent: [BaseMob, StripableInventoryBase, BaseSiliconLanguages, BaseXenoborgTransponder]
  id: MobXenomoproach
  name: xenomoproach
  suffix: admeme
  description: This little moproach appears to be part evil robot! How horrifying!
  components:
    - type: BorgTransponder
      name: xenomoproach
      sprite:
        sprite: _Starlight/Admeme/neomoth/xenomoproach.rsi
        state: mothroach
    - type: VentCrawler
    - type: Sprite
      drawdepth: SmallMobs
      sprite: _Starlight/Admeme/neomoth/xenomoproach.rsi
      layers:
        - state: mothroach
          map: [ "enum.DamageStateVisualLayers.Base", "movement" ]
        - state: borg_e_r
          map: [ "enum.BorgVisualLayers.Light" ]
          shader: unshaded
          visible: false
        - state: borg_l
          shader: unshaded
          map: [ "light","enum.BorgVisualLayers.LightStatus" ]
          visible: false
    - type: Item
      size: Normal
    - type: Physics
    - type: Fixtures
      fixtures:
        fix1:
          shape:
            !type:PhysShapeCircle
            radius: 0.2
          density: 120
          mask:
            - SmallMobMask
          layer:
            - SmallMobLayer
    - type: MobState
      allowedStates:
        - Alive
        - Critical
        - Dead
    - type: MobThresholds
      thresholds:
        0: Alive
        125: Critical
        250: Dead
      stateAlertDict:
        Alive: BorgHealth
        Critical: BorgCrit
        Dead: BorgDead
      showOverlays: false
      allowRevives: true
    - type: MovementSpeedModifier
      baseWalkSpeed: 2.5
      baseSprintSpeed: 4
      weightlessAcceleration: 1.5
      weightlessFriction: 1
      baseWeightlessModifier: 1
    - type: DamageStateVisuals
      states:
        Alive:
          Base: mothroach
        Critical:
          Base: mothroach_dead
        Dead:
          Base: mothroach_dead
    - type: Extractable
      grindableSolutionName: food
    - type: Absorbent
      pickupAmount: 5 # small feet
    - type: UseDelay
      delay: 0.5 # quick feet
    - type: SolutionRegeneration
      solution: absorbed
      generated:
        reagents:
          - ReagentId: Water
            Quantity: 10
    - type: SolutionContainerManager
      solutions:
        absorbed:
          maxVol: 50
        food:
          reagents:
            - ReagentId: Slime
              Quantity: 5
    - type: DrainableSolution
      solution: drainBuffer
    - type: SolutionPurge
      solution: absorbed
      preserve:
        - Water
      quantity: 10
    - type: InteractionPopup
      interactSuccessString: petting-success-cleanbot
      interactFailureString: petting-failure-cleanbot
      interactSuccessSound:
        path: /Audio/Ambience/Objects/periodic_beep.ogg
    - type: InjectableSolution
      solution: chemicals
    - type: Tag
      tags:
        - CanPilot
        - Unimplantable
        - CannotSuicide
        - VimPilot
    - type: MeleeWeapon
      soundHit:
        path: /Audio/Effects/bite.ogg
      angle: 0
      animation: WeaponArcBite
      damage:
        types:
          Piercing: 5
    - type: LanguageKnowledge
      speaks:
        - Mothroach
        - Machine
        - GalacticCommon
      understands:
        - Moffic
        - Mothroach
        - Machine
        - GalacticCommon
    - type: BodyEmotes
      soundsId: MothroachBodyEmotes
    - type: SpriteMovement
      movementLayers:
        movement:
          state: mothroach-moving
      noMovementLayers:
        movement:
          state: mothroach
    - type: Clothing
      quickEquip: false
      sprite: _Starlight/Admeme/neomoth/xenomoproach.rsi
      equippedPrefix: 0
      slots:
        - HEAD
    - type: Appearance
    - type: CombatMode
    - type: Vocal
      sounds:
        Male: UnisexMoth
        Female: UnisexMoth
        Unsexed: UnisexMoth
      wilhelmProbability: 0.001
    - type: MobPrice
      price: 150
    - type: CanEscapeInventory
      baseResistTime: 0.5
    - type: Body
      prototype: Xenomoproach
    - type: FireVisuals
      sprite: Mobs/Effects/onfire.rsi
      normalState: Mouse_burning
    - type: Strippable
    - type: UserInterface
      interfaces:
        enum.SiliconLawsUiKey.Key:
          type: SiliconLawBoundUserInterface
          requireInputValidation: false
        enum.BorgUiKey.Key:
          type: BorgBoundUserInterface
        enum.StrippingUiKey.Key:
          type: StrippableBoundUserInterface
        # Only used for NT borgs that can switch type, defined here to avoid copy-pasting the rest of this component.
        enum.BorgSwitchableTypeUiKey.SelectBorgType:
          type: BorgSelectTypeUserInterface
    - type: InventorySlots
    - type: Inventory
      forceDisplacements: true
      speciesId: hamster
      templateId: xenomoproach
      displacements:
        head:
          sizeMaps:
            32:
              sprite: Mobs/Animals/mothroach/displacement.rsi
              state: head
        mask:
          sizeMaps:
            32:
              sprite: Mobs/Animals/mothroach/displacement.rsi
              state: mask
        suitstorage:
          sizeMaps:
            32:
              sprite: Mobs/Animals/mothroach/displacement.rsi
              state: suitstorage
        eyes:
          sizeMaps:
            32:
              sprite: Mobs/Animals/mothroach/displacement.rsi
              state: eyes
        neck:
          sizeMaps:
            32:
              sprite: Mobs/Animals/mothroach/displacement.rsi
              state: neck
        ears:
          sizeMaps:
            32:
              sprite: _Starlight/Admeme/neomoth/xenomoproach-displacements.rsi
              state: ears
    - type: TextToSpeech
    - type: DamageOnHighSpeedImpact
      damage:
        types:
          Blunt: 5
      soundHit:
        collection: MetalThud
    - type: NoSlip
    - type: StaticPrice
      price: 1250
    - type: RotationVisuals
      horizontalRotation: 90
    - type: HealthExaminable
      examinableTypes:
        - Blunt
        - Slash
        - Piercing
        - Heat
        - Shock
      locPrefix: silicon
    - type: ActivatableUI
      key: enum.BorgUiKey.Key
    - type: SiliconLawBound
    - type: ActionGrant
      actions:
        - ActionViewLaws
#    - type: IntrinsicRadioReceiver // No longer required.
    - type: IntrinsicRadioTransmitter
      channels:
        - Xenoborg
    - type: ActiveRadio
      channels:
        - Mothership
        - Xenoborg
        - Binary
    - type: ZombieImmune
    - type: WiresPanel
    - type: ActivatableUIRequiresPanel
    - type: PowerCellSlot
      cellSlotId: cell_slot
      fitsInCharger: true
    - type: ItemToggle
      onActivate: false # You should not be able to turn off a borg temporarily.
      activated: false # gets activated when a mind is added
      onUse: false # no item-borg toggling sorry
    - type: AccessToggle
    # TODO: refactor movement to just be based on toggle like speedboots but for the boots themselves
    # TODO: or just have sentient speedboots be fast idk
    - type: PowerCellDraw
      drawRate: 0.6
    # no ToggleCellDraw since dont want to lose access when power is gone
    - type: StatusEffects
      allowed:
        - Flashed
    - type: FlashImmunity
    - type: Construction
      graph: Cyborg
      node: cyborg
      containers:
        - part-container
        - cell_slot
    - type: Lock
      locked: true
      unlockOnClick: false
      autoUnlock: false
      autoLock: false
    - type: LockingWhitelist
      blacklist:
        components:
          - BorgChassis
          - RoboticsConsole
    - type: UIRequiresLock
      userInterfaceKeys:
        - enum.BorgUiKey.Key
    - type: LockedWiresPanel
    - type: Pullable
    - type: Puller
      needsHands: false
    - type: StandingState
    - type: Emoting
    - type: ProtectedFromStepTriggers
    - type: DamageOnInteractProtection
      damageProtection:
        flatReductions:
          Heat: 10 # capable of touching light bulbs and stoves without feeling pain!
    #region Starlight
    - type: CyborgSparkEffect
    - type: StationAIShunt #Starlight allow shunting into all borgs
    - type: BorgSwitchableSubtype # Afterlight change
    - type: Crawler
    - type: Blindable
    - type: EyeProtection
    - type: Stripping
    #endregion
    - type: NameIdentifier
      group: Xenoborg

    - type: EmagSiliconLaw # should xenoborgs be emagable?
      stunTime: 5
    - type: SiliconLawProvider
      laws: XenoborgLawset
    - type: Repairable
      doAfterDelay: 13
      allowSelfRepair: true
    - type: BorgChassis
      jobIconOverride: JobIconXenoborg
      jobTitleOverride: chat-radio-xenoborg
      maxModules: 7
      hasMindState: borg_e
      noMindState: borg_e_r
      moduleWhitelist:
        tags:
          - XenoborgModuleGeneric
          - XenoborgModuleEngi
          - BorgModuleMedical
          - BorgModuleSyndicate
          - BorgModuleEngineering
          - BorgModuleGeneric
    - type: ContainerFill
      containers:
        borg_brain:
          - MMIFilled
        borg_module:
          - XenoborgModuleBasic
          - BorgModuleAdvancedTool
    - type: MovementAlwaysTouching
    - type: ShowHealthBars
      damageContainers:
        - Inorganic
        - Silicon
        - Hybrid
    - type: ItemSlots
      slots:
        cell_slot:
          name: power-cell-slot-component-slot-name-default
          startingItem: PowerCellHigh
          blacklist:
            tags:
            - MechReactor
    - type: TypingIndicator
      proto: xenoborg
    - type: Speech
      speechVerb: Robotic
      speechSounds: Xenoborg
      allowedEmotes: [ 'Chitter', 'Squeak', 'FlapWings', 'Laugh' ]
    - type: DamagedSiliconAccent
    - type: UnblockableSpeech
#    - type: FootstepModifier
#      footstepSoundCollection:
#        collection: FootstepXenoborg
    - type: NpcFactionMember
      factions:
        - Xenoborg
        - Mouse
    - type: Damageable
      damageContainer: Silicon
    - type: Destructible
      thresholds:
        - trigger:
            !type:DamageTrigger
            damage: 90
          behaviors:
            - !type:PlaySoundBehavior
              sound:
                path: /Audio/Machines/warning_buzzer_xenoborg.ogg
                params:
                  volume: 5
        - trigger:
            !type:DamageTrigger
            damage: 375
          behaviors:
            - !type:PlaySoundBehavior
              sound:
                collection: MetalBreak
            - !type:EmptyContainersBehaviour
              containers:
                - borg_brain
                - borg_module
                - cell_slot
            - !type:DoActsBehavior
              acts: [ "Destruction" ]
    - type: HandheldLight
      toggleOnInteract: false
      wattage: 0.2
      blinkingBehaviourId: blinking
      radiatingBehaviourId: radiating
    - type: ItemTogglePointLight
    - type: ToggleableVisuals
      spriteLayer: light
    - type: LightBehaviour
      behaviours:
        - !type:FadeBehaviour
          id: radiating
          maxDuration: 2.0
          startValue: 3.0
          endValue: 2.0
          isLooped: true
          reverseWhenFinished: true
        - !type:PulseBehaviour
          id: blinking
          interpolate: Nearest
          maxDuration: 1.0
          startValue: 0.1
          endValue: 2.0
          isLooped: true
    - type: PointLight
      color: "#0033ff"
      enabled: false
      mask: /Textures/Effects/LightMasks/cone.png
      autoRot: true
      radius: 4
      netsync: false
    - type: GuideHelp
      guides:
        - Cyborgs
        - Robotics
      # TODO: add Xenoborg guide (part 7 spoilers)
    - type: Access
      enabled: false
      worksWhileHeld: false
      tags:
        - Xenoborg
    - type: AccessReader
      access: [ [ "Xenoborg" ] ]
    - type: ShowJobIcons # not sure if it is needed
    - type: Loadout
      prototypes: [ XenomoproachGear ]
    - type: Hands
      showInHands: true
      disableExplosionRecursion: true
      canBeStripped: false
    - type: ComplexInteraction
    - type: Buckle
    - type: Xenoborg

- type: entity
  parent: MobXenomoproach
  suffix: admeme, empty
  id: MobXenomoproachEmpty
  components:
    - type: ContainerFill
      containers:
        borg_brain: []
        borg_module:
          - XenoborgModuleBasic
          - BorgModuleAdvancedTool
    - type: ItemSlots
      slots:
        cell_slot:
          name: power-cell-slot-component-slot-name-default
          startingItem: PowerCellHighPrinted
          blacklist:
            tags:
            - MechReactor

- type: entity
  parent: MobXenomoproach
  id: MobXenomoproachPacified
  suffix: admeme, pacified
  components:
    - type: Pacified

- type: entity
  parent: MobXenomoproachEmpty
  id: MobXenomoproachEmptyPacified
  suffix: admeme, empty, pacified
  components:
    - type: Pacified

- type: entity
  parent: MobXenomoproach
  id: MobXenomoproachPlayer
  suffix: admeme, ghost role
  components:
    - type: GhostRole
      makeSentient: true
      allowSpeech: true
      allowMovement: true
      name: ghost-role-information-xenomoproach-name
      description: ghost-role-information-xenomoproach-description
      rules: ghost-role-information-xenomoproach-rules
      mindRoles:
        - MindRoleXenoborg
    - type: GhostTakeoverAvailable

- type: entity
  parent: MobXenomoproachPlayer
  id: MobXenomoproachPlayerPacified
  suffix: admeme, ghost role, pacified
  components:
    - type: Pacified

- type: entity
  parent: [ClothingBackpack]
  id: ClothingBackpackXenomoproach
  suffix: admeme
  name: backpack
  description: You wear this on your back and put items into it.
  components:
    - type: Clothing
      clothingVisuals:
        back:
        - state: equipped-BACKPACK
          visible: false
    - type: Storage
      grid:
        - 0,0,5,3
      maxItemSize: Huge
    - type: Tag
      tags:
        - Backpack
    - type: Unremoveable

- type: startingGear
  id: XenomoproachGear
  equipment:
    head: ClothingHeadHatPurplesoft
    back: ClothingBackpackXenomoproach

- type: body
  id: Xenomoproach
  name: "xenomoproach"
  root: torso
  slots:
    torso:
      part: TorsoAnimal
      connections:
        - righthand
        - lefthand
      organs:
        stomach: OrganMothStomach
    lefthand:
      part: LeftHandAnimal
    righthand:
      part: RightHandAnimal
