# Accessory Time
- type: loadoutEffectGroup
  id: NoviceOfficer
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobSecurityOfficer
      time: 18000 # 5 hrs

- type: loadoutEffectGroup
  id: SkilledOfficer
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobSecurityOfficer
      time: 54000 # 15 hrs

- type: loadoutEffectGroup
  id: EliteOfficer
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobSecurityOfficer
      time: 360000 # 100 hrs!!!

# Non-Lethal Weapons
- type: loadout
  id: SecurityDominator
  equipment:
    pocket1: WeaponDominator

- type: loadout
  id: SecurityTaser
  equipment:
    pocket1: WeaponAdvancedTaser

# Sidearm Options
- type: loadout
  id: SecurityMk58
  dummyEntity: WeaponPistolMk58HighCapacity
  storage:
    back:
      - WeaponPistolMk58HighCapacity
      - MagazinePistolHighCapacitySP

- type: loadout
  id: SecurityPistolEnforcer
  dummyEntity: WeaponPistolEnforcer
  storage:
    back:
    - WeaponPistolEnforcer
    - MagazinePistolSP

- type: loadout
  id: SecurityRevolverDispatcher
  effects:
    - !type:GroupLoadoutEffect
      proto: SkilledOfficer
  dummyEntity: WeaponRevolverDispatcher
  storage:
    back:
      - WeaponRevolverDispatcher
      - SpeedLoaderMagnumSP
      - SpeedLoaderMagnumSP

- type: loadout
  id: SecurityPistolDP
  effects:
    - !type:GroupLoadoutEffect
      proto: SeniorOfficer
  dummyEntity: WeaponPistolDP
  storage:
    back:
      - WeaponPistolDP
      - MagazinePistol40SP

- type: loadout
  id: SecurityMk58Gold
  effects:
    - !type:GroupLoadoutEffect
      proto: EliteOfficer
  dummyEntity: WeaponPistolGoldenMk58HighCapacity
  storage:
    back:
      - WeaponPistolGoldenMk58HighCapacity
      - MagazinePistolHighCapacitySPGolden

# Jumpsuit
- type: loadout
  id: SecurityTshirt
  equipment:
    jumpsuit: ClothingUniformSecurityTshirt

- type: loadout
  id: SecurityJumpskirtBlue
  equipment:
    jumpsuit: ClothingUniformJumpskirtSecBlue

#Outerclothes
- type: loadout
  id: SecurityBomber
  equipment:
    outerClothing: ClothingOuterSecurityBomber

#Eyewear
- type: loadout
  id: SecurityGlassesPrescription
  equipment:
    eyes: ClothingEyeGlassesSecurityPrescription

# Gloves
- type: loadout
  id: SecGloves
  equipment:
    gloves: ClothingHandsGlovesSecurityRed

- type: loadout
  id: SecGlovesFingerless
  equipment:
    gloves: ClothingHandsGlovesSecurityFingerlessRed

- type: loadout
  id: SecMittens
  equipment:
    gloves: ClothingHandsMittensSecurityRed

- type: loadout
  id: SecurityJumpsuitBlue
  equipment:
    jumpsuit: ClothingUniformJumpsuitSecBlue

- type: loadout
  id: SecurityHelmetPlate
  equipment:
    head: ClothingHeadHelmetPlate

- type: loadout
  id: SecurityHelmetStabproof
  equipment:
    head: ClothingHeadHelmetStabproof

- type: loadout
  id: SecurityHelmetHeatAbsorbent
  equipment:
    head: ClothingHeadHelmetHeatAbsorbent

- type: loadout
  id: ArmorVestPlate
  equipment:
    outerClothing: ClothingOuterArmorPlate

- type: loadout
  id: ArmorVestStab
  equipment:
    outerClothing: ClothingOuterArmorStab

- type: loadout
  id: ArmorVestHeatAbsorb
  equipment:
    outerClothing: ClothingOuterArmorHeatAbsorb

- type: loadout
  id: WindbreakerSecurity
  equipment:
    outerClothing: ClothingOuterWindbreakerSecurity

# Misc
- type: loadout
  id: SecurityGlasses
  equipment:
    eyes: ClothingEyesGlassesSecurity

- type: loadout
  id: SecurityHud
  equipment:
    eyes: ClothingEyesHudSecurity
