- type: entity
  parent: ClothingBackpack
  id: ClothingBackpackSyndicateObserverBundle
  name: backpack
  suffix: Observer Bundle, Do Not Map
  description: You wear this on your back and put items into it.
  components:
  - type: EntityTableContainerFill
    containers:
      storagebase: !type:AllSelector
        children:
        - id: ClothingEyesGlassesHiddenSecurity
        - id: CameraBug
        - id: SurveillanceCameraMonitorCircuitboard
        - id: SheetSteel
        - id: CableApcStack
        - id: Screwdriver
        - id: RemoteSignaller
        - id: ClothingHandsGlovesColorBlack
        - id: ClothingMaskBandBlack
        - id: BoxFolderBlack
        - id: Pen

- type: entity
  parent: ClothingBackpackBunnyGang
  id: ClothingBackpackBunnyGangBundle
  name: Bunny Gang Backpack
  suffix: Filled
  description: A sword that is actually a backpack. Its impressive how they managed to fit things in there, even so, inventory management will be a trial.
  components:
  - type: EntityTableContainerFill
    containers:
      storagebase: !type:AllSelector
        children:
        - id: ClothingHeadHatBunnyGang
        - id: ClothingNeckBunnyGang
        - id: ClothingOuterBunnyGang

# Greenshield Officer
- type: entity
  id: ClothingBackpackGreenshieldFilled
  parent: ClothingBackpackGreenshield
  suffix: Filled
  categories: [ DoNotMap ]
  components:
    - type: EntityTableContainerFill
      containers:
        storagebase: !type:AllSelector
          children:
            - id: MagazinePistolSubMachineGunTopMounted
            - id: MagazinePistolSubMachineGunTopMounted
            - id: MagazinePistolSubMachineGunTopMounted
            - id: JawsOfLifeMed
            - id: DefibrillatorCompact
            - id: TearGasGrenade
            - id: SmokeGrenade
            - id: GrenadeFlashBang
            - id: DrinkMREFlask
