# Skilled Time
- type: loadoutEffectGroup
  id: SkilledBrigmedic
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobBrigmedic
      time: 54000 # 15 hrs

# Senior Time
- type: loadoutEffectGroup
  id: VeteranBrigmedic
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobBrigmedic
      time: 216000 # 60 hrs

# Head
- type: loadout
  id: BrigmedicNurseHat
  equipment:
    head: ClothingHeadNurseHatBrigmedic

- type: loadout
  id: CorpsmanNurseHat
  effects:
  - !type:GroupLoadoutEffect
    proto: VeteranBrigmedic
  equipment:
    head: ClothingHeadNurseHatCorpsman

- type: loadout
  id: BrigmedicNurseHatOfLife
  effects:
  - !type:GroupLoadoutEffect
    proto: SkilledBrigmedic
  equipment:
    head: ClothingHeadNurseHatOfLife

- type: loadout
  id: BrigmedicBeret
  equipment:
    head: ClothingHeadHatBeretBrigmedic

- type: loadout
  id: CorpsmanBeret
  equipment:
    head: ClothingHeadHatBeretCorpsman

# Masks
- type: loadout
  id: BrigmedicBreathMaskMedicalSecurity
  equipment:
    mask: ClothingMaskBreathMedicalSecurity

- type: loadout
  id: CorpsmanMaskGasCorpsman
  equipment:
    mask: ClothingMaskGasCorpsman

# Jumpsuit
- type: loadout
  id: JumpsuitBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpsuitBrigmedic

- type: loadout
  id: JumpskirtBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpskirtBrigmedic

- type: loadout
  id: JumpsuitCorpsman
  equipment:
    jumpsuit: ClothingUniformJumpsuitCorpsman

- type: loadout
  id: JumpskirtCorpsman
  equipment:
    jumpsuit: ClothingUniformJumpskirtCorpsman

# Veteran Jumpsuits
- type: loadout
  id: CorpsmanResponse
  effects:
    - !type:GroupLoadoutEffect
        proto: VeteranBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpsuitCorpsmanResponse

- type: loadout
  id: CorpsmanTrauma
  effects:
    - !type:GroupLoadoutEffect
        proto: VeteranBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpskirtCorpsmanTrauma

# Skilled Jumpsuits
- type: loadout
  id: BrigmedicJumpsuitOfLife
  effects:
    - !type:GroupLoadoutEffect
        proto: SkilledBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpsuitOfLife

- type: loadout
  id: BrigmedicJumpskirtOfLife
  effects:
    - !type:GroupLoadoutEffect
        proto: SkilledBrigmedic
  equipment:
    jumpsuit: ClothingUniformJumpskirtOfLife

# Back
- type: loadout
  id: CorpsmanBackpack
  equipment:
    back: ClothingBackpackCorpsman

- type: loadout
  id: CorpsmanSatchel
  equipment:
    back: ClothingBackpackSatchelCorpsman

- type: loadout
  id: CorpsmanDuffel
  equipment:
    back: ClothingBackpackDuffelCorpsman

- type: loadout
  id: BrigmedicBackpack
  equipment:
    back: ClothingBackpackBrigmedic

- type: loadout
  id: BrigmedicSatchel
  equipment:
    back: ClothingBackpackSatchelBrigmedic

- type: loadout
  id: BrigmedicDuffel
  equipment:
    back: ClothingBackpackDuffelBrigmedic

# Belt
- type: loadout
  id: BrigmedicBelt
  equipment:
    belt: ClothingBeltBrigmedicFilled

- type: loadout
  id: BrigmedicRig
  equipment:
    belt: ClothingBeltBrigmedicWebFilled

- type: loadout
  id: CorpsmanBelt
  equipment:
    belt: ClothingBeltCorpsmanFilled

# Gloves
- type: loadout
  id: Nitrile
  equipment:
    gloves: ClothingHandsGlovesNitrile

- type: loadout
  id: BlackNitrile
  equipment:
    gloves: ClothingHandsGlovesBlackNitrile

# Outer clothing
- type: loadout
  id: BrigmedicLabCoat
  equipment:
    outerClothing: ClothingOuterCoatLabBrigmedic

- type: loadout
  id: CorpsmanLabCoat
  effects:
    - !type:GroupLoadoutEffect
        proto: VeteranBrigmedic
  equipment:
    outerClothing: ClothingOuterCoatLabCorpsman

- type: loadout
  id: BrigmedicCoat
  equipment:
    outerClothing: ClothingOuterCoatAMG

- type: loadout
  id: CorpsmanCoat
  equipment:
    outerClothing: ClothingOuterCoatCorpsman

- type: loadout
  id: BrigmedicGlasses
  equipment:
    eyes: ClothingEyesGlassesBrigmedic

- type: loadout
  id: BrigmedicHud
  equipment:
    eyes: ClothingEyesHudBrigmedic


# Eyewear
- type: loadout
  id: BrigmedicEyePatchHud
  effects:
    - !type:GroupLoadoutEffect
        proto: SkilledBrigmedic
  equipment:
    eyes: ClothingEyesEyepatchHudBrigmedic

- type: loadout
  id: BrigmeicGlassesPrescription
  equipment:
    eyes: ClothingEyesGlassesBrigmedicPrescription

- type: loadout
  id: CorpsmanGlasses
  equipment:
    eyes: ClothingEyesGlassesCorpsman

- type: loadout
  id: CorpsmanHud
  equipment:
    eyes: ClothingEyesHudCorpsman

# PDA
- type: loadout
  id: BrigmedicPDA
  equipment:
    id: BrigmedicPDA

- type: loadout
  id: CorpsmanPDA
  effects:
    - !type:GroupLoadoutEffect
        proto: SkilledBrigmedic
  equipment:
    id: CorpsmanPDA

- type: loadout
  id: VeteranBrigmedicPDA
  effects:
    - !type:GroupLoadoutEffect
        proto: VeteranBrigmedic
  equipment:
    id: VeteranBrigmedicPDA

- type: loadout
  id: VeteranCorpsmanPDA
  effects:
    - !type:GroupLoadoutEffect
        proto: VeteranBrigmedic
  equipment:
    id: VeteranCorpsmanPDA

# Beaker
- type: loadout
  id: DarkBeaker
  storage:
    back:
    - DarkBeaker

- type: loadout
  id: SilverBeakerBrigmedic
  effects:
    - !type:GroupLoadoutEffect
        proto: SkilledBrigmedic
  storage:
    back:
    - SilverBeaker
