- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCloakBoat
  name: captain's boat cloak
  description: A regal blue durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
    - type: StealTarget
      stealGroup: HeadCloak

- type: entity
  parent: ClothingNeckBase
  id: ClothingNeckCloakBoatCC
  name: central command boat cloak
  description: A emerald green durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/boatcloakcc.rsi

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCloakBoatHos
  name: head of security's boat cloak
  description: A light gray durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/boatcloakhos.rsi
    - type: StealTarget
      stealGroup: HeadCloak

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCloakNtr
  name: nt representative's cloak
  description: A hefty cloak adorned with a modest insignia and grand fur trim.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/cjcloak.rsi

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckHosRobe
  name: head of security's decadent robe
  description: A comfy formal robe given to veteran heads of security
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/hosrobe.rsi
    - type: StealTarget
      stealGroup: HeadCloak

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCmoOverShoulder
  name: cmo's over the shoulder coat
  description: A coat for chief medical officers who know how to wear a coat but choose to otherwise as a power move.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/cmo_over_shoulder.rsi
    - type: StealTarget
      stealGroup: HeadCloak

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCmoShawl
  name: chief medical officer's shawl
  description: A shawl with a shoulder epaulette fitting of a chief medical officer who wants to stay warm yet professional.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/cmo_shawl.rsi
    - type: StealTarget
      stealGroup: HeadCloak

- type: entity
  parent: [ClothingNeckBase, BaseCommandContraband]
  id: ClothingNeckCloakHopFormal
  name: head of personnel's formal cloak
  description: A fancier looking version of the regular cloak, bound to marginally increase the crew's admiration towards you.
  components:
    - type: Sprite
      sprite: DeltaV/Clothing/Neck/Cloaks/hop.rsi
    - type: StealTarget
      stealGroup: HeadCloak
