- type: entity
  name: Random Syndicate Corpse Spawner
  id: RandomSyndicateCorpseSpawner
  parent: SalvageHumanCorpseSpawner
  components:
  - type: Sprite
    layers:
      - state: green
  - type: ConditionalSpawner
    prototypes:
      - MobRandomSyndicateCorpse

- type: entity
  name: Random Nukie Corpse Spawner
  id: RandomNukieCorpseSpawner
  parent: SalvageHumanCorpseSpawner
  components:
  - type: Sprite
    layers:
      - state: green
  - type: ConditionalSpawner
    prototypes:
      - MobRandomNukieCorpse

- type: entity
  name: Random Soviet Corpse Spawner
  id: RandomSovietCorpseSpawner
  parent: SalvageHumanCorpseSpawner
  components:
  - type: Sprite
    layers:
      - state: green
  - type: ConditionalSpawner
    prototypes:
      - MobRandomSovietCorpse

- type: entity
  name: Random Mercenary Corpse Spawner
  id: RandomMercenaryCorpseSpawner
  parent: SalvageHumanCorpseSpawner
  components:
  - type: Sprite
    layers:
      - state: green
  - type: ConditionalSpawner
    prototypes:
      - MobRandomMercenaryCorpse

- type: entity
  name: Random Pirate Corpse Spawner
  id: RandomPirateCorpseSpawner
  parent: SalvageHumanCorpseSpawner
  components:
  - type: Sprite
    layers:
      - state: green
  - type: ConditionalSpawner
    prototypes:
      - MobRandomPirateCorpse
