- type: startingGear
  id: GMNMAAGear
  equipment:
    jumpsuit: ClothingUniformJumpsuitSyndieFormal
    back: ClothingBackpackSyndicate
    shoes: ClothingShoesBootsJackFilled
    outerClothing: ClothingOuterHardsuitSyndie
    id: CommanderPDA
    eyes: ClothingEyesHudSyndicate
    ears: ClothingHeadsetAltSyndicateCommander
    mask: ClothingMaskGasSyndicate
    neck: CommanderWhistle
    belt: ClothingOuterVestWebEliteFilledMAA
    gloves: ClothingHandsGlovesCombat
    pocket1: EmpImplanter
    pocket2: FreedomImplanter

- type: startingGear
  id: GMNDamageControlGear
  equipment:
    jumpsuit: ClothingUniformJumpsuitRepairmanSyndie
    back: ClothingBackpackSyndicateGMNDamageControl
    shoes: ClothingShoesBootsJackFilled
    outerClothing: ClothingOuterHardsuitSyndieElite
    id: SyndiPDA
    eyes: ClothingEyesHudSyndicate
    ears: ClothingHeadsetAltSyndicate
    mask: ClothingMaskGasSyndicate
    belt: ClothingBeltMilitaryWebbingFilledDamageControle
    gloves: ClothingHandsGlovesCombat
    
- type: entity
  id: ClothingBackpackSyndicateGMNDamageControl
  parent: ClothingBackpackSyndicate
  components:
  - type: EntityTableContainerFill
    containers:
      storagebase: !type:AllSelector
        children:
        - id: SheetSteel
        - id: SheetPlasteel
        - id: SheetRPGlass

- type: startingGear
  id: GMNNavigatorGear
  equipment:
    jumpsuit: ClothingUniformJumpsuitCommandGeneric
    back: ClothingBackpackSyndicate
    shoes: ClothingShoesBootsMagSyndie
    outerClothing: ClothingOuterHardsuitSyndieElite
    id: CommanderPDA
    head: ClothingHeadHatSyndie
    eyes: ClothingEyesHudSyndicate
    ears: ClothingHeadsetAltSyndicate
    mask: ClothingMaskGasSyndicate
    belt: ClothingBeltMilitaryWebbingFilledNavigator
    gloves: ClothingHandsGlovesCombat

- type: startingGear
  id: GMNMedicalTechnicianGear
  equipment:
    jumpsuit: ClothingUniformJumpsuitCorpsman
    back: ClothingBackpackDuffelSyndicateMedical
    shoes: ClothingShoesBootsMagSyndie
    outerClothing: ClothingOuterHardsuitSyndieMedic
    id: SyndiCorpsmanPDA
    eyes: ClothingEyesHudSyndicateAgent
    ears: ClothingHeadsetAltSyndicateAgent
    mask: ClothingMaskGasSyndicate
    belt: ClothingBeltMilitaryWebbingMedFilled
    pocket1: SyndiHypo
    pocket2: DefibrillatorSyndicate
    gloves: ClothingHandsGlovesCombat

- type: startingGear
  id: GMNGunnerGear
  equipment:
    jumpsuit: ClothingUniformJumpsuitOperative
    back: ClothingBackpackSyndicateGMNGunner
    shoes: ClothingShoesBootsJackFilled
    outerClothing: ClothingOuterHardsuitJuggernaut
    id: SyndiPDA
    eyes: ClothingEyesHudSyndicate
    ears: ClothingHeadsetAltSyndicate
    mask: ClothingMaskGasSyndicate
    belt: ClothingBeltMilitaryWebbingFilledGunner
    gloves: ClothingHandsGlovesCombat

- type: entity
  id: ClothingBackpackSyndicateGMNGunner
  parent: ClothingBackpackSyndicate
  components:
  - type: EntityTableContainerFill
    containers:
      storagebase: !type:AllSelector
        children:
        - id: SheetSteel10
