# For mantles
- type: loadoutEffectGroup
  id: MasterCE
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobChiefEngineer
      time: 20h

# Jumpsuit
- type: loadout
  id: ChiefEngineerJumpsuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineer

- type: loadout
  id: ChiefEngineerJumpskirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtChiefEngineer

- type: loadout
  id: ChiefEngineerTurtleneck
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineerTurtle

- type: loadout
  id: ChiefEngineerTurtleneckSkirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtChiefEngineerTurtle

# Head
- type: loadout
  id: ChiefEngineerHead
  equipment:
    head: ClothingHeadHatHardhatWhite

- type: loadout
  id: ChiefEngineerBeret
  startingGear: EngineeringBeret

# Neck
- type: loadout
  id: ChiefEngineerCloak
  equipment:
    neck: ClothingNeckCloakCe

- type: loadout
  id: ChiefEngineerMantle
  equipment:
    neck: ClothingNeckMantleCE
  effects:
  - !type:GroupLoadoutEffect
    proto: MasterCE

- type: startingGear
  id: ChiefEngineerMantle
  equipment:
    neck: ClothingNeckMantleCE

# OuterClothing
- type: loadout
  id: ChiefEngineerWintercoat
  equipment:
    outerClothing: ClothingOuterWinterCE

# Shoes
- type: loadout
  id: BrownShoes
  equipment:
    shoes: ClothingShoesColorBrown
