- type: latheRecipe
  id: BorgModuleMartyr
  result: BorgModuleMartyr
  categories:
  - Modules
  completetime: 10
  materials: #2x the cost of a explosive payload + 0.5 steel and 0.5 gold
    Steel: 350
    Plastic: 300
    Glass: 150
    Plasma: 150
    Silver: 150
    Gold: 50

- type: latheRecipe
  id: BorgModuleSyndicateWeapon
  result: BorgModuleSyndicateWeapon
  categories:
    - Modules
  materials: #10 steel, 2 plastic, 0.5 plasma for the blade, 0.5 steel for the module.
    Steel: 1050
    Plastic: 200
    Plasma: 50

- type: latheRecipe
  id: BorgModuleC20r
  result: BorgModuleC20r
  categories:
    - Modules
  materials: #basically just 1.5x as expensive compared to the generic weapon module cause c20 is good
    Steel: 1575
    Plastic: 300
    Plasma: 75

- type: latheRecipe
  id: BorgModuleL6C
  result: BorgModuleL6C
  categories:
    - Modules
  materials: #basically just 2x as expensive compared to the generic weapon module cause L6 is REALLY good
    Steel: 2050
    Plastic: 500
    Plasma: 500

- type: latheRecipe
  parent: BaseRoboticsRecipe
  id: AiInterfaceCube
  result: AiInterfaceCube
  completetime: 6
  materials:
    Steel: 250
    Plastic: 250
    Gold: 50
    Silver: 50

# Custom Generic Borg Modules
- type: latheRecipe
  parent: BaseBorgModuleRecipe
  id: BorgModuleUppies
  result: BorgModuleUppies
  
# Medical
- type: latheRecipe
  parent: BaseBorgModuleRecipe
  id: BorgModuleSurgical
  result: BorgModuleSurgical

# Custom advanced modules
- type: latheRecipe
  parent: BaseGoldBorgModuleRecipe
  id: BorgModuleAdvancedLoading
  result: BorgModuleAdvancedLoading
