- type: entity
  id: EnergyDomeDirected
  categories: [ HideSpawnMenu ]
  parent: EnergyDomeBase
  components:
  - type: Fixtures
    fixtures:
      fix1:
        shape:
          !type:PhysShapeCircle
          radius: 1.3
        density: 0
        mask:
        - None
        layer:
        - BulletImpassable
        - Opaque
  - type: Sprite
    sprite: Effects/EnergyDome/energydome_directed.rsi
    layers:
    - state: small
      color: "#64b9de"
  - type: PointLight
    enabled: true
    radius: 5
    power: 10
    color: "#64b9de"
