- type: entity
  parent: [BaseMobProtogen, BaseSpeciesPickupableLarge]
  id: BaseMobProtoVulp
  name: Urist McVulpster
  abstract: true
  components:
  - type: LanguageKnowledge
    speaks:
    - GalacticCommon
    - Machine
#    - Trinary # Starlight, no Trinary
    - Canilunzt
    understands:
    - GalacticCommon
    - Machine
#    - Trinary # Starlight, no Trinary
    - Canilunzt
    - Fox
    - Dog
  - type: Wagging
  - type: Hunger # on 1.5x more
    thresholds:
      Overfed: 250
      Okay: 200
      Peckish: 150
      Starving: 100
      Dead: 0
    baseDecayRate: 0.125 # Starlight
  - type: Thirst # Starlight start, on 1.5x more
    thresholds:
      OverHydrated: 650
      Okay: 500
      Thirsty: 350
      Parched: 200
      Dead: 0
    baseDecayRate: 0.125
  - type: TemperatureDamage # Ported over from CD. Afterall, it does make sense that something with fur can handle more cold/less heat. Basegame Moths, apparently, have similar resistances.
    heatDamageThreshold: 325
    coldDamageThreshold: 230
    coldDamage:
      types:
        Cold : 0.05 #per second, scales with temperature & other constants
    heatDamage:
      types:
        Heat : 1.75 #per second, scales with temperature & other constants
  - type: Temperature # Ported over from CD. Afterall, it does make sense that something with fur can handle more cold/less heat. Basegame Moths, apparently, have similar resistances.
    currentTemperature: 310.15
    specificHeat: 46 # Starlight end
  - type: Icon
    sprite: _FarHorizons/Mobs/Species/Proto-Vulp/parts.rsi
    state: full
  - type: Damageable
    damageContainer: Hybrid
    damageModifierSet: ProtoVulp
  - type: Body
    prototype: ProtoVulp
    requiredLegs: 2
  - type: HumanoidAppearance
    species: ProtoVulp
    hideLayersOnEquip:
    - Hair
  - type: Inventory
    speciesId: protovulp #to be replaced with proto[species] when new sprites are made
    templateId: protogen
    displacements:
      head:
        sizeMaps:
          32:
            sprite: _FarHorizons/Mobs/Species/Proto-Vulp/displacement.rsi
            state: head
      outerClothing:
        sizeMaps:
          32:
            sprite: _Starlight/Mobs/Species/Vulpkanin/displacement.rsi #temp "fix"
            state: outerClothing
      jumpsuit:
        sizeMaps:
          32:
            sprite: _FarHorizons/Mobs/Species/Proto-Vulp/displacement.rsi
            state: jumpsuit
      shoes:
        sizeMaps:
          32:
            sprite: _FarHorizons/Mobs/Species/Proto-Vulp/displacement.rsi
            state: shoes
  - type: ContentEye
    targetZoom: "1.125, 1.125"
    maxZoom: "1.125, 1.125"
  - type: Vocal
    sounds:
      Male: ProtoVulpMSounds
      Female: ProtoVulpFSounds
      Unsexed: ProtoVulpMSounds
  - type: MeleeWeapon # Starlight start
    soundHit:
      path: /Audio/Weapons/pierce.ogg
    animation: WeaponArcClaw
    damage:
      types:
        Piercing: 2
        Slash: 3
  - type: MessyDrinker
    spillChance: 0.05 # 🌟Starlight🌟 26% chance to spill per 30u of liquid, Starlight end

- type: entity
  parent: BaseSpeciesDummy
  id: AppearanceProtoVulp
  categories: [ HideSpawnMenu ]
  components:
  - type: HumanoidAppearance
    species: ProtoVulp
  - type: Inventory
    speciesId: protovulp #to be replaced with proto[species] when new sprites are made
    templateId: protogen
    displacements:
      jumpsuit:
        sizeMaps:
          32:
            sprite: _FarHorizons/Mobs/Species/Proto-Vulp/displacement.rsi
            state: jumpsuit
      shoes:
        sizeMaps:
          32:
            sprite: _FarHorizons/Mobs/Species/Proto-Vulp/displacement.rsi
            state: shoes
