- type: entity
  parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase, BaseMedTakContraband ]
  id: ClothingHeadHelmetHardsuitMedTak
  categories: [ HideSpawnMenu ]
  name: MedTak operator helmet
  description: An armoured helmet worn by MedTak operators.
  components:
  - type: Sprite
    sprite: _Starlight/Admeme/MedTak/Clothing/Head/Hardsuits/standard_helmet.rsi
  - type: Clothing
    sprite: _Starlight/Admeme/MedTak/Clothing/Head/Hardsuits/standard_helmet.rsi
  - type: HandheldLight
    wattage: 0.2
  - type: PointLight
    color: "#d55858"
    radius: 5
    energy: 3
  - type: Pierceable
    level: HardenedMetal
  - type: PressureProtection
    highPressureMultiplier: 0.08
    lowPressureMultiplier: 1000
  - type: Armor
    modifiers:
      coefficients:
        Blunt: 0.9
        Slash: 0.9
        Piercing: 0.9
        Heat: 0.9
  - type: Tag
    tags:
      - CorgiWearable

- type: entity
  parent: ClothingHeadHelmetHardsuitMedTak
  id: ClothingHeadHelmetHardsuitMedTakPilot
  categories: [ HideSpawnMenu ]
  components:
  - type: Sprite
    sprite: _Starlight/Admeme/MedTak/Clothing/Head/Hardsuits/pilot_helmet.rsi
  - type: Clothing
    sprite: _Starlight/Admeme/MedTak/Clothing/Head/Hardsuits/pilot_helmet.rsi
